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Curse of Life

Challenge GAMEJAM

Curse is a solo infiltration game, where the player has to control a vampire who is slowly dying, using the vampire dash and avoiding monks, the player has to reach the end of the monastery.

Curse of life has been made in 48h during the LudumDare #44.

We brainstormed during a few hours arround the theme "Your life is currency", so we made a game where the character slowly lose his life, and using the dash also costs life.

capture01.JPG

My main job was to make the characters, the protagonist and the enemies. I made them first on zbrush, a software focused on sculpting and optimizing on maya. To save time, the rigg and the animations are passed on mixamo. I then helped for the modeling of decorative objects.

team.JPG

This gamejam has been very beneficial for us, it reinforces team spirit and technical skills. Having a project that is very limited in time actually allows you to get to the point.

The team:  4 game designer and 3 artists

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